Monday, November 30, 2009

Good Morning!

Monday Morning! CYBER Monday! Not that I know any difference. I hope you all had a great Thanksgiving weekend, and have gotten a jump on your Christmas shopping and are going to be calm, and not stressed this Christmas.

Spent the weekend looking at my Tyranid Army. Used a program called The Army Builder and THAT is a great tool. A must for building armies fast . I have over 1000 points, and that kind of disapointed me. I've been building and painting my Tyranids for what, about 6 months, and all I have are 1000 points? I will have a bit more once I add some of the figures, and the new Tyranids come out in January, so I'm sure I'll add some more. I hope to one day get to 4,000. I'll stop at 4,000! :)

Also painted my daughter's Dark Angels, which she of course wanted pink instead of Green, but that's fine. Did some experimenting with them and had a lot of fun coming up with color schemes that worked. I have a thought of writing an essay about that I might include soon.

That was it for gaming. I had hoped to do more gaming than that, but that's all that happened.

Anyway, drop me a line and let me know how you are doing!


Monday, November 23, 2009

Thanksgiving Weekend

Happy Thanksgiving to everyone, coming up this Weekend. Today is Monday, and we are busy doing some mail orders from over the weekend. We'll keep you up to date! THANKS!

Wednesday, November 18, 2009

Essen Hit from Rio Grande Games

One of the Top 10 games at Essen, this is scheduled to arrive for the holidays!

Vasco da Gama

$59.95 SRP

2-4 Players
Ages 12+
90 Minutes

Recruit workers, buy projects, build ships. And use this ships to open new commercial routes to eastern Africa and India, to earn money and glory.

This is a resource management game, with an element of risk management, that works like this:
Beginning with the start player, each player takes one numbered disc and places it on top of his own colored disc in one of the four action areas of the board. A Vasco da Gama tile states a number; everything above this number is free of charge, anything below will have to be paid for, so players will take this into account when taking numbered discs. When all players have placed four discs, a modifier to this 'activation number' is shown, and discs are worked by number. In the crew area players may hire crew and a captain, but this costs money. Each round there is a window of ships. The number on the left is the navigation strength, the number on the right is the required amount of different crew. Players choose a ship, pay for the crew and turn the tile to its other side - with a captain on top. In the navigation area, a player takes his ship and places it in a row of his choice, but he has to take care not to exceed the navigation strength of the ship.
The game lasts five rounds, after which the player with the most points has won.

Tuesday, November 17, 2009

Through the Ages

Well good Tuesday morning gaming fans. How are you doing? I've heard a lot about Through the Ages for awhile but had a hard time obtaining it due to out of stock problems and distribution crap. Anyway, I finally got it today (minor miracle). Guess what it rates on Boardgamegeek? 8.10. That's a damn good rating! DAMN GOOD. In fact... It is ranked 5th in the overall Board Game Ranking! (Agricola has been #1 for months). But there are thousands of games, so a #5 rank is ridiculous!

Some thoughts about the game? It's expensive! Seriously! Retails for $69.99! We have it for $47.95. And the box is pretty small (but hefty) for such a high price. You will open your Priority Mail (2-3 days) from Dogstar Games and go... that's small... But... it's an AWESOME game. We're working on getting a Matt Drake (always entertaining) review but there are hundreds of other reviews and the game is a bonafide HIT.

Monday, November 16, 2009

Hive Tyrant

One of the challenges of painting miniatures is getting a good photo of them. It's something I'm working on, so we can show them off for you. Here is a picture I took outside, trying to get some better lighting with the sunlight instead of inside light. This is my Hive Tyrant. Tell me what you think. If you have any thoughts and ideas on better photos... let me know. And as always you are free to send in photos of models you have painted and we'll post them on the website!


Wednesday, November 11, 2009


We got a load of Planechase in today! We'll put it up for sale as soon as possible!


Tuesday, November 10, 2009

Warhammer Fantasy Roleplay

Good morning friends! When I first got into gaming it was with D&D. And one of the best parts was the World of Greyhawk. It was this big huge sprawling world of kingdoms that was just so cool. Eventually is inspired me to create my own world, The World of Crom! I have written novels based in that world.
Anyway, when I finally got into Warhammer this year, and Warhammer 40k, one of the things that drew me in was the massive and detailed worlds and atmosphere they have created as background for these worlds. It's just amazing to be honest. So much depth and story and history. It's just awesome!
So it seems to me to be a very natural idea to make those worlds into Role Playing Worlds. And that HAS been done. The Dark Heresy game is just so darn cool, and is set in the universe of Warhammer 40,000. And now comes Warhammer Fantasy Roleplay, which is set in the equally rich and deep Warhammer Fantasy world.

Fantasy Flight Games, who is producing the newest version, has created a cool promotion. The promotion sent us a demo copy of the new game and has us setting up a game day. The demo came yesterday and everyone crowded around the box and was just thrilled about it. The first impression you get is this: It is BIG. I mean it comes in a BIG BOX. It's not like most RPGs, in that they start with a Core Rulebook. But it's a BIG BOX. Not like the old blue and red D&D boxes, small and flat, this is BIG AND THICK.

At this point you are saying, Jason, why the hell don't you just show me a picture? OKAY!

Those are pretty big, aren't they?
The production values on the game are great! But... how is the game, and is selling it in a big box really the way to go? Well... we will see, won't we? I'll be reading the game and the module, and we'll be conducting game day here and I'll keep you informed. It sure LOOKS good, though I'm still worried about that BIG BOX! :)
BTW, put Alara Reborn, Conflux, and Shards back up for sale on the website. Also lowered Magic 2010 and Zendikar prices. We don't have much, but what we do have we can sell for a bit better price as a way of saying thank you to all of you!

Sunday, November 8, 2009

Sunday at Dogstar

Greetings my friends on a beautiful Sunday in Heber City Utah. Of course the store is closed on Sunday, but I wanted to say hello and thank you to everyone and hope things are going your way in this very tough economic time worldwide. I know a lot of us out here are suffering in many ways, I send out my best wishes that your suffering is soon alleviated and good times are coming. Take a moment and play an old favorite game this Sunday, and take a breath. Tomorrow is Monday, and we'll go back to the grind! But for today, rest! Love you all!


Friday, November 6, 2009

Zendikar Draft

Due to the evil nature of some people at Wizards of the Coast, my customers here in Heber have been neglected. Luckily, we are selling Zendikar again and wonder of wonders, this was our first night to Draft! Turnout was heavy, and the game is going well. I have finally left it in the capable hands of my assitants, (ahem) and gone home. But I hear that a young man named Jordan looks like he will be the winner!

Anyway, it is fun to have the store filled with customers again on draft night. I should give you more details, in case you were interested. But right now I'll take a break and say good night to you all!

Thursday, November 5, 2009


This should be a posting.  Just testing to see if it works form my email system!




Jason F. Smith

Customer Service

Dogstar Industries, Inc.

Safety - Service - Selection - Speed - Value


Logo 4


Wednesday, November 4, 2009

Zendikar is Here

About a month late.. thanks to the Machinations of Steve Re of Wizards of the Coast, but it is here. Unfortunately, in very limited numbers. Can you believe this? Can you believe they actually shut us down and blasted all of you guys? You should all take it seriously that Wizards of the Coast would do such a thing. Anyway... It is best to leave that behind us. What they did was wrong. But there is nothing we can do about it, except move on, and here is Zendikar, delivered from ACD via UPS. We have 30 boxes. (Small cry from the 100 - 200 boxes we used to get at a time!). Anyway, let's move on. I haven't even seen a Zendikar card, but it's here and we will be opened the packs to drafts tonight and this Friday. (Or any other time 8 of you want to stop by the store!). Anyway, I'm going to sneak open a pack, and tell you what I get. Here it is. Drumroll please. First Zendikar Pack!

I got Sea Gate Loremaster. A blue card that lets you tap and draw a card for each ally you control. Interesting. Could be fun!

Okay, one pack just isn't enough. One more and then back to work! Customers are lining up outside. They want some Zendikar for themselves! Okay second pack... Sadistic Sacrament. Oh... that's a bad card. BAD as in nasty. Whew. for 3 mana look through target player's library and exile three cards. Wow.

Okay, back to work!

Ghost Stories Expansion

Matt Drake gives a great review of the game Ghost Stories: Read it Here:

Why am I telling you this? Because this November, in the next week or two we will get into our warehouses the new Ghost Stories Expansion White Moon, which is getting great reviews on Board Game Geek (over 8 stars so far).

Anyway, we are now preselling it on the website! So check it out:

White Moon is an extension of the cooperative game Ghost Stories. The players represent Taoist priest who fight the Lords of the Nine Hells and his acolytes back to where they should have never left. Fight against the force of Evil and win together or fail together.

In White Moon, the players will have to protect and save the villagers. Their appearance in the game has new conditions of defeat: if twelve villagers are killed, the players lose the game. The villagers can be killed in different ways (killed by a ghost, Devourers, etc...)

Discover also new ghosts and incarnations of Wu-Feng. To face all these terrible new enemies, a new ally will come and help: Su-Ling. Each time a villager is killed, a malediction dice is rolled or a village tile is haunted, the players can activate Su-Ling. She will neutralize the bad effects. Rediscover Ghost Stories with White Moon.

• New game options that revolutionize the game
• New powerful artifacts
• More of the great cooperative excitement

• 24 villagers tiles
• 1 refugee board
• 1 burial place board
• 8 artifacts
• 10 ghost cards
• 6 Wu-Feng incarnation cards
• 4 moon crystals,
• 1 Kung-Fu school tile
• 4 figurine receptacles
• 4 corner tiles
• 1 portal figurine
• 1 Su-Ling figurine
• 1 Su-Ling help card

Rogue Trader Game Master's Kit

Hello folks! Good Wednesday Morning! Today we SHOULD get Zendikar and Magic 2010 back in stock. That is kind of exciting? I'll post again if that happens. But right now I'm putting up Fantasy Flight Games next new release for Rogue Trader. Rogue Trader is a RPG based on the Dark Heresy Warhammer 40k world. The Dark Heresy game has many close elements to D&D 3.5 edition. Not the same, but it has familiar concepts. Here is the description:

A Game Master's screen for the Warhammer 40,000 Roleplay: Rogue Trader RPG, featuring useful charts and tables. Also features a sourcebook including a starship construction guide, NPC starship vessel generator, and Starship Combat summary sheet, and the adventure "Whispers on the Storm". Takes your Explorers deep into the Koronus Expanse where fortune and peril await.

Here is the link: