Warhammer 40K battle report for 1/12/10
In Last nights game there was three 750 point armies pitted against each, the Imperial Guard owned/played by myself Asher, the Tau Empire Owned/played by Riley, and the Mighty Space Marines being played by Jimmy. In the Campaign that Jimmy’s dad James has thought up each army started with no upgrades at all. According to however many kills and combats a chosen commander from each army got, points for upgrades were awarded.
So basically each army gets stronger every week.
The Imperial Guard had first turn followed by Space Marines then Tau. For first turn the Imperial Guard sent a Huge Conscript Squad towards the Tau, Eliminating a whole fire warrior squad, and then followed shock troops and Thirteen mortar barrages upon Riley’s crisis battle suit teams. Though the Imperial Guard fought hard this first turn, in the end the overall casualties were few for the Tau.
Next came space marines, a 10 man squad of terminators teleported up the battlefield to the sniper scouts with the teleport beacon. Followed by the remaining space marines slowly trudging across the battlefield, sadly never to actually see combat. Next the tau moved there battle suits up to deliver a deadly blow to some of the Imperial Guard’s Shock Troops, and the Commander and his squad, making his squad turn to run, and slaughtering the other squad completely. In this campaign if your army’s commander dies you automatically loose, so if my commander had run off the board I would have lost. Thankfully at the beginning of my turn I rallied him and he was able to stay and direct another barrage of mortars towards the Tau commander, unlucky for my Guard, the Tau had 2+ armour saves and saved every time. After that my shock troops tried to take out the commander and once again the 2+ Armour save deflected all my shots. Next the SM Terminators moved in closer to the Tau to try for an assault but were too far away. On the Tau turn Riley redirected his battle suits towards the terminators and was able to kill two of the powerful enemies. The start of Turn 3 welcomed Yet another barrage of Mortars on the battle suits and this time actually inflicted two wounds upon the deadly Tau. Because Shock Troops and Conscripts were out of range they remained, for the most part, useless. Next the Space Marines, in fear of the Tau, attempted to teleport away but it wasn’t far enough for the Tau. On Riley’s turn his battle suits successfully took out another 2 Terminators. By that time it was past our time limit and we wrapped up the game. It was determined that Riley and his Fearless Tau had done the most damage points wise and was crowned the champion of this
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